user_____ | i shutdown n900 using the hardware key when it was playing a loud sound that couldn't be turned off. now it would ask for the lock key and then get stuck in the loading page. if i take out the battery and put it there again it would boot, but not for the second time if i reboot after that. | 08:36 |
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user_____ | could a process be opened, with the upper-hannd program giving it's input, and reading its output at the same time? | 08:36 |
KotCzarny | yes | 09:21 |
untakenstupidnic | oops, re-sent the wrong message | 09:21 |
untakenstupidnic | fsck from leste says nothing is wrong with the partitions. i have flashed it once and don't want to install everything again. if the problem is figured out, i could restore my previous backups. | 09:22 |
untakenstupidnic | it seems like it is something trivial that could be solved if some knowledge of what maemo does at boot is involved. | 09:24 |
KotCzarny | you know its a linux? | 10:13 |
KotCzarny | and you know you can see through scripts yourself? | 10:13 |
sixwheeledbeast | I cant work out what's wrong. leste boots but maemo doesn't? :shrug: no idea | 10:27 |
sixwheeledbeast | or the sound thing never heard of that | 10:27 |
untakenstupidnic | KotCzarny, yes. but i don't know everything about maemo and not everything is in the scripts and there is so much of it to study. how do i know what happens with a physical shutdown that will not damage the hardware but lock the boot (but still loading enough to bring a keypad for you to enter the password and it is solved for the first after you take out the battery but not for the times afer? | 10:52 |
untakenstupidnic | that is black magic, i need to know a lot in order to solve it even though it is not a critical problem. | 10:54 |
sixwheeledbeast | do you know the lock code? | 10:54 |
sixwheeledbeast | ~lockcode | 10:54 |
infobot | [lockcode] http://talk.maemo.org/showthread.php?p=524522#post524522 | 10:54 |
sixwheeledbeast | It's advised to know the lock code because you could "secure device" and then be locked out | 10:56 |
untakenstupidnic | sixwheeledbeast, i know the lock code and i enter it and it is accepted. it just stays on the screen with dots forever after that | 11:23 |
sixwheeledbeast | ~bootloop | 11:25 |
infobot | bootloop is probably when your device has broken rootfilesystem, so during reboot it fails on some service startup or kernel module load and thus reboots. This *drains* battery! And you can't reflash to stop bootloop when battery is drained. Recharge your battery by other means before reflashing. E.g. using ~rescueOS. Or external charger or BL-5J compatible other device. | 11:25 |
untakenstupidnic | ~rescueOS | 11:28 |
infobot | [rescueos] http://n900.quitesimple.org/rescueOS/ | 11:28 |
untakenstupidnic | what is a common reason games fail to initialize their windows in maemo leste? (i am using allegro5 as backend if that helps) | 12:25 |
sicelo | so i might be the only one who doesn't game on his devices :p | 12:51 |
bencoh | even I tried a bit :) | 12:54 |
sixwheeledbeast | what's a game? | 13:40 |
sixwheeledbeast | touch rarely lends itself to anything more than mind-numbing constant interaction type "games" | 13:48 |
bencoh | n900 has a keyboard ;) | 13:49 |
sixwheeledbeast | 2048 is probably the only thing I can think of with some skill. Oh and if anyone wants to port that to leste best to use the upstream 2048-qt version not the qml version I hacked from harmattan to work in maemo. | 13:50 |
bencoh | tbh my game experience would have probably been better had I found the gamepad-like rubbermade keyboard cap | 13:51 |
bencoh | Oh, talking about 2048 and n900, I think our version had some kind of "bug" | 13:51 |
sixwheeledbeast | those clip over gamepad things where expensive for what they were | 13:51 |
bencoh | at least I think it didn't behave like the original one | 13:51 |
sixwheeledbeast | yes it's not right hence why I say use 2048-qt | 13:52 |
bencoh | ah :) | 13:52 |
sixwheeledbeast | Someone ported it to harmattan and I messed about and packaged that version for fremantle | 13:53 |
sixwheeledbeast | It has a tendency to only place new tiles top right IIRC, it's not the orignial code it's some qml rewrite. | 13:54 |
bencoh | I think it was supposed to give 2,4(,8?) in a random fashion | 13:56 |
bencoh | which made the game much "harder" (read: unpredictible) at some point | 13:57 |
bencoh | but I might be wrong, that was years ago :) | 13:57 |
sixwheeledbeast | yer that also seems correct, its slightly easier in a couple of ways | 13:57 |
bencoh | (the original one was harder, I meant) | 13:57 |
sixwheeledbeast | :nod: | 13:57 |
sixwheeledbeast | 2048-qt in ubuntu repos seems to work like the original that's using 5.9.5 | 13:59 |
bencoh | 5.9.5? | 13:59 |
sixwheeledbeast | qt | 13:59 |
sixwheeledbeast | I suppose the issue is if it supports touch as on PC you use arrows | 14:00 |
untakenstupidnic | sixwheeledbeast: this is what i wanted to port https://github.com/abakh/flappy-2048-nobrowser | 14:08 |
untakenstupidnic | also gaming with n900 is one of the finest experiences with a GBA emulator | 14:09 |
sixwheeledbeast | I have no idea about Allegro or it's support, seems unnecessary | 14:15 |
sicelo | does anyone remember if voice calls were working in Nemo Mobile back then? (I could possibly download images and test, but ... downloads cost me) | 14:32 |
sicelo | nemo wiki seems to have a problem currently | 14:42 |
sicelo | http://web.archive.org/web/2016*/https://wiki.merproject.org/wiki/Nemo/Status/Matrix | 14:50 |
Wizzup | yeah, we're looking at their PA stack | 15:36 |
bencoh | sicelo: it worked at some point | 16:58 |
bencoh | I think they even released an image with everything working apart from the battery | 16:58 |
bencoh | but unfortunately I think I missed that release | 16:58 |
bencoh | (and for some obscure reason they didn't like to keep stable images around .... not enough at least) | 16:59 |
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